#include "te_local.h"

#ifdef _IRR_WINDOWS_
#pragma comment(linker, "/subsystem:windows /ENTRY:mainCRTStartup")
#endif


int main(int argc, char **argv)
{
	GameEngine::SetStartupArgs(argc, argv);
	GameEngine::GetSingleton()->Run();
	GameEngine::DestroySingleton();
	return 0;
}
